This is a prototype game made for the weekly game jam #128 - camouflage

Game by:  @imnotapan

Music by: @masonacho

Hi thing who is playing this thing,

im the son of a guard you killed on the laboratory, i don't know if you are a human or a mutation but you ruin my life, my family, everything. i know you killed a lot of people and this won't be like that. I H A T E Y O U.

in this game you need to scape from the laboratory, we don't know because you are here, but you can't stay in his place one more moment. 

Controls:

key left and key right for horizontal movement.

key up or space for jump.

"A" for dash and pass through the wall.

"A" for kill a guard if you are in her back,

"S" for camouflage in the boxes of the room.

pd: if you are in the box and the guard is on the front of you, you can press A to kill her.

Updated 8 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
Authorimnotapan
GenreAction, Adventure, Platformer, Shooter
Made withGameMaker, Audacity, Aseprite
Tags2D, Action-Adventure, Funny, Minimalist, Pixel Art, Singleplayer, Stealth
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
AccessibilityTextless

Comments

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(+2)

Your animations are really good :) Gameplay is fun and smooth, music is great, you made something awesome out of the theme !

(+1)

thanks dude <3

This is fantastic!! I love the flow of character movement and I think the mechanic is perfect. Really cool jam game, especially for a tough theme like camouflage. 

thanks dude   ^^. yeah the animation of the player and the enemy is just code. 

love me some cool pixel music! pretty demanding, although it was hard to actually use the boxes in some levels, easier to just dash berserk style. Abit more forceful level design at the beggining. But I gave it quite a few minutes of my life, gladly. :)

yeah, i need fix some level design and improve the dificulty curve. thanks dude ^^

This game is pretty fun. I really like the music and the player character animation. It took me a while to realize I need to hold down S to camouflage.

thanks dude <3. Yes, I need to make everything a little more intuitive

Cool stuff. I really like the way the character animates.

If you hold A the camera starts shaking like crazy and you can mess up the end position of the camera.

I stopped playing after a few levels with spikes -- it's just really hard to time things out.

Thanks dude. Ok i will fix it. And yes the idea of the game is remembar what is was super meat boy